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Celeste
Celeste-0
Stats
    Health 649 - 2028
    Energy 380 - 732
    Armor 20 - 50
    Shield 20 - 50
    Weapon 10
    Atk speed 100% - 125%
    Range 5.3
    Move speed 3.4
Attack Type: Ranged
Position: Lane
Role: Mage

Description

Celeste lights the way for her team, calling upon her stars for both artillery and long-range reconnaissance. Though fragile, she is well-suited to fighting from the furthest edges of battle.

Celeste commands the stars, drawing upon their power to overwhelm opponents. Her star formations help keep enemies at a distance as well as finish them off as they flee. Start Celeste in the lane and fight from the furthest edges of battle.

Abilities

Julia's Light (Perk)

Julias-light


Celeste's basic attacks are flares of solar light that deal crystal damage and reveal their target

  • Crystal Damage: 65 - 115 (+75% CP)
  • Reveals enemies for 1.5s - even after the target leaves vision range.


Heliogenesis (A)

Heliogenesis

Celeste forms a small star at a target location, dealing crystal damage to nearby enemies. The star will briefly linger on the field.

  • If Celeste uses this ability on an existing stay, the star will go supernova, dealing more crystal damage in a larger area.
  • Deals 50% less damage to enemy minions.

Stats

  • Cooldown: 2.8s / 2.4s / 2s / 1.6s / 1.2s
  • Energy Cost: 40 / 40 / 40 / 40 / 40
  • Damage: 80 / 130 / 180 / 230 / 280 (+90% CP)
  • Nova Damage: 130 / 185 / 240 / 295 / 350 (+170% CP)
  • Range: 7.5 / 7.5 / 7.5 / 7.5 / 9.5


Core Collapse (B)

Core-collapse

After a brief delay, the target location collapses and nearby enemies are stunned and take crystal damage.

Stats

  • Cooldown: 14s / 13s / 12s / 11s / 9s
  • Energy Cost: 100 / 100 / 100 / 100 / 100
  • Damage: 100 / 175 / 250 / 325 / 475 (+40% CP)
  • Stun Duration: 1s / 1s / 1s / 1s / 1.5s


Solar Storm (ULT)

Solar-storm

Celeste launches a storm of stars that travel across the world. Stars collide with the first enemy they hit, dealing crystal damage in an area.

  • The number of stars increases each time Solar Storm is upgraded.
  • Deals 50% damage to structures.
  • The lead star won't explode upon collision, but will continue on its path instead.

Stats

  • Cooldown: 70s / 65s / 60s
  • Energy Cost: 100 / 100 / 100
  • Lead Star Damage: 300 / 325 / 350 (+100% CP)
  • Star Damage: 150 / 160 / 170 (+20% CP)
  • Stars: 3 / 5 / 7


Tips

  • Use Heliogenesis to set up a perimeter around you. If enemies wander too close, drop another star on the same spot to make it go supernova and inflict massive damage.
  • Don't let them get the drop on you! Drop your Heliogensis in brush to see if enemies are hiding there.
  • Wait until your enemies are bunched up to unleash Solar Storm.